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06 · Services

Product Design

UX research, interfaces and branding

We design interfaces that lift conversion: UX research, prototypes, UI kits, design systems, motion design and branding. Design backed by product logic and data — not just aesthetics.

Product design is not about looking good — it is about whether the user reaches the action you need. We start with research and scenarios, validate ideas on prototypes and only then draw the interface. What you get is not a folder of images but a design system that makes engineering faster and more predictable.

Who it’s for

Products with weak conversion

Traffic arrives but requests don’t: people miss the value or get lost on the way to the action.

Teams without a design system

Every screen is drawn from scratch, the interface drifts apart, and engineering wastes time decoding mockups.

New products

You need to test the idea on a prototype before committing to development.

What’s included

UX research and prototypes

Interviews, flows, clickable prototypes and tests.

UI design and design systems

Interfaces, components and guidelines for the team.

Motion and micro-interactions

Living transitions and states that guide the user.

Branding and identity

Logo, style and the visual language of the product.

How we work

  1. 01

    Research

    We talk to users and your team, review analytics and session recordings, and find exactly where people are lost.

    You get

    A prioritised map of problems

  2. 02

    Flows and prototype

    We design the user journey and build a clickable prototype — validating logic before any pixels are polished.

    You get

    A prototype you can test on people

  3. 03

    Visual design

    We draw the interface in your brand: typography, colour, states and a dark theme where it is needed.

    You get

    Mockups of every key screen

  4. 04

    Design system

    We assemble components, rules and guidelines so new screens take hours rather than days.

    You get

    A UI kit and documentation

  5. 05

    Handover and supervision

    We hand over to engineering, answer questions along the way and review the result — so production matches the mockup.

    You get

    An interface that matches the design

Timeline and cost

Cost
$7,000
Timeline
3–10 weeks

An audit with recommendations starts at $7,000; the full cycle with research and a design system starts at $15,000. Cost follows the number of screens and the depth of research.

Build an estimate in the calculator

How we do it

We research users and business goals, design flows, test hypotheses on prototypes and hand engineering a ready design system. Design and code are done by one team — nothing lost at the seam.

Technology

FigmaDesign systemsPrototypingUX researchFramer MotionBranding

Products of this class

StripeAirbnbLinear

Reference points so you know what we mean — not our work. Yours is built around your processes and brand.

What you get

  • 01

    Higher conversion and retention

  • 02

    A single visual language for the product

  • 03

    A design system that speeds up development

Frequently asked questions

How much does interface design cost?

An audit of your current product with an improvement plan starts at $7,000. The full cycle — research, prototypes, visual design and a design system — starts at $15,000, depending on screen count and whether user interviews are needed.

How is this different from hiring a freelance designer?

A freelancer usually delivers mockups. We answer for the result in production: we validate on prototypes, build a design system and supervise through release, because design and engineering are the same team here.

Do you guarantee higher conversion?

Guaranteeing a specific number would be dishonest — conversion also depends on the product and the traffic. What we guarantee is measurability: we fix the metrics before we start and show the change after launch, then keep working from the data.

Can we get design only, without development?

Yes. We hand the mockups and design system to your team and can supervise implementation so the details survive the build.

Related write-ups

How we make decisions in this area — on concrete problems, with numbers and post-mortems.

All articles

Let’s talk about your project?

Describe your task — within 24 hours we’ll come back with an estimate, timeline and plan.

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